Manage external files or MEF is a powerful tool to manage external resources of your 3ds Max files without the need to open them in Max. You can edit one or multiple 3d files simultaneously.
IMPORTANT: ALL CHANGES IN MEF DIRECTLY AFFECT THE 3D FILE(S) BY SAVING THE CHANGES MADE. CURRENTLY THERE’S NO UNDO OPTION.
MEF main interface:
Use “New path” to change an existing external file’s path with another. Also works on multiple paths.
Very useful if you have your assets moved to a new location (while keeping the same folders structure) and you just need to update all external files paths to point to the new location.
Use to change a file’s path with the path where the file has been found – normally after a user-initiated search or when Connecter has automatically discovered the file.
Just strips selected files paths.
Use Copy to collect all external files in a new location. Additionally, you have the options the update, strip paths or keep them intact.
You can rename a selected external file. This won’t rename the external file itself but rather its name in the Max file.
You can replace one or more external files with another file while keeping the paths intact.
You can remove selected external files from being used in a 3d file. This option will completely wipe off the information about the external resource in the 3d file as it has never been used.
Here are the main Search functionalities explained: